History of Lego D&D

After surveying the Facebook group, I found that people have been using Lego to play D&D since 1980. It is possible that someone else started even earlier. Let's take a trip through the past, to see what real and/or plausible games of D&D would have looked like using the Lego available at the time. Here are the best Lego sets available for running a D&D game, when various editions of D&D were first released:

Original D&D

When the very first version of the game was released in 1974, there were no Lego minifigs. The first proto-minifigs were released in 1975, the year that Greyhawk was released and the game became independent of Chainmail rules:

That is basically the entire catalog of minifigs, and of sets other than basic bricks that might be useful in a D&D game, in 1975. There was nothing medieval, and no fantasy elements, but you could have made it work. All you need for castles and dungeon walls is basic bricks, and cowboy hats are always a good way to represent adventurers. All of the monsters would have been brick-built, with no advanced building techniques, because they did not have any pieces other than wheels and fences to make studs go sideways. Here is a humanoid enemy build that one of the people used:
There was, however, a ready supply of giants with articulated arms:

Depending on the desired tone of the game, you could leave those faces or replace them with something brick-built. You could also use them to make four-limbed things.

Advanced D&D

In 1978, the year that the AD&D PHB was released, Lego started selling its first actual minifigs, and a Castle set with medieval weapons and armor:

There were a few other options for equipping minifigs for dungeon-delving. Here are some guys with pick, shovel, handaxe, and a different helmet style:

And that is basically it. Any game would have to use those minis and tools, plus brick-built things. But people were already running games with Lego. Creative children will use whatever they can get their hands on.

2nd Edition

When AD&D 2nd edition was released in 1989, Lego Classic Castle had been going for several years. There were more realistic castle/dungeon walls, a better variety of equipment, elements like barrels and treasure chests, and even minifigs suitable for elves:

Also in 1989, Lego introduced Pirates, giving more elements and clothing options, and minifigs with faces:

Also, by this time, most of the elements for modern building techniques, like clips, bars, hinges, and headlight bricks, had been introduced, as well as tubes and other elements needed to make things like a Beholder (although it would have used a colored radar dish for the central eye). You could easily make most of what you needed for a D&D game, and it would have looked right. By this time, Lego was already better for running games than pewter figurines, even though there were no obvious fantasy elements.

3rd Edition

By the time 3rd Edition was released on 2000, Lego had been producing fantasy-themed Castle sets for years:

There were skeletons, ghosts, dragons, witch and wizard minifigs, and a huge variety of specialized weapons and armor. There were also oriental-themed sets:

and the Adventurers sets:

At this point, Lego sets are practically begging to be used in a D&D game.

Everything produced since then is just icing on the cake. All of the new minifigs and accessories are nice, but not essential. The only things that I would really miss if I was limited to 20th century Lego are the click hinges, technic friction pegs, and mixel ball joints that let you make much better customized brick-built monsters.


  1. I have set 6103 Castle Mini Figures. It was one of the first "army builder" type minifigure sets, and a great value! (Esp. on the limited budget I had in H.S. and college.) I used most of those minifigs the first time I ever used LEGO for a game, when I supplied minis for the PCs in my roommate Dave's AD&D 2E campaign.

    1. Yep. I remember seeing the mini figures sets for $5.50 each in the catalogs I had as a little kid. They fixed in my mind the idea that a minifigure should cost $1. It took years to readjust.